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Pixel Subway Surfers

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Devlog

  • New updates!
    September 15, 2024 by Lumis-DEV
    I made hoverboard limit, added SFX, changed some sprites, fixed jump force and changed BG color... Continue reading
  • FINALLY! In MacOS and Linux!
    September 13, 2024 by Lumis-DEV
    Because of the little size of .NET 8's runtime You can't imagine that your favorite (kinda?) game is now released in Mac and Linux! A great effort so you cannot use something like WINE Emulator to run... Continue reading
  • New updates!
    September 11, 2024 by Lumis-DEV
    I resized the window into 1000x500 pixels, and replaced the MonoGame logo with an icon I made!... Continue reading
  • Updates! (again)
    August 26, 2024 by Lumis-DEV
    I added highscore, added a JSON-saving method to save the highscore, implemented joystick usage, fixed 15 secs for hoverboard time and changed the install directory from the old one (Program Files\Pix... Continue reading
  • Game changing + Source code
    August 23, 2024 by Lumis-DEV
    Great news! The source code is added and the game has changed! Notice that I added a credits section (show it from the startup menu by pressing I) and added score and the fact to change speed each 500... Continue reading
  • FINALLY! A setup for Windows!
    August 19, 2024 by Lumis-DEV
    FINALLY I created a successful setup for this game on Windows systems! Next? Anybody who has DotNet on a Mac may send the build on my community (the same thing for Linux!)... Continue reading
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